Courses in summer term 2013 / Literature BSc-Seminar KI: Games
Literature
Topics and Literature:
The final literature list and organizational things: Slides.
- Adversarial Search (Start literature: 5. Chapter in: S.J. Russell, P. Norvig (2010): Artificial intelligence : a modern approach, Pearson.)
- Dots-And-Boxes and Alpha-Beta Search (Start literature: J.K. Barker, R.E. Korf (2012): Solving Dots-And-Boxes, In: Proceedings of AAAI 2012.)
- Peg Solitaire and Breadth-First Iterative-Deepening A* Search (Start literature: J.K. Barker, R.E. Korf (2012): Solving Peg Solitaire with Bidirectional BFIDA*, In: Proceedings of AAAI 2012.)
- MiniMax and Alpha-Beta Search (Start literature: A. Saffidine, H. Finnsson, M. Buro (2012): Alpha-Beta Pruning for Games with Simultaneous Moves, In: Proceedings of AAAI 2012.)
- Learning Board Game Rules (Start literature: L. Kaiser (2012): Learning Games from Videos Guided by Descriptive Complexity, In: Proceedings of AAAI 2012.)
- General Game Playing (Start literature: M. Schofield, T. Cerexhe, M. Thielscher (2012): HyperPlay: A Solution to General Game Playing with Imperfect Information, In: Proceedings of AAAI 2012.)
- Game Artificial Intelligence (Start literature: M. O. Riedl (2012): Interactive Narrative: A Novel Application of Artificial Intelligence for Computer Games, In: Proceedings of AAAI 2012.)