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Courses in summer term 2013 / Literature BSc-Seminar KI: Games
Literature

Topics and Literature:

The final literature list and organizational things: Slides.

  • Adversarial Search (Start literature: 5. Chapter in: S.J. Russell, P. Norvig (2010): Artificial intelligence : a modern approach, Pearson.)
  • Dots-And-Boxes and Alpha-Beta Search (Start literature: J.K. Barker, R.E. Korf (2012): Solving Dots-And-Boxes, In: Proceedings of AAAI 2012.)
  • Peg Solitaire and Breadth-First Iterative-Deepening A* Search (Start literature: J.K. Barker, R.E. Korf (2012): Solving Peg Solitaire with Bidirectional BFIDA*, In: Proceedings of AAAI 2012.)
  • MiniMax and Alpha-Beta Search (Start literature: A. Saffidine, H. Finnsson, M. Buro (2012): Alpha-Beta Pruning for Games with Simultaneous Moves, In: Proceedings of AAAI 2012.)
  • Learning Board Game Rules (Start literature: L. Kaiser (2012): Learning Games from Videos Guided by Descriptive Complexity, In: Proceedings of AAAI 2012.)
  • General Game Playing (Start literature: M. Schofield, T. Cerexhe, M. Thielscher (2012): HyperPlay: A Solution to General Game Playing with Imperfect Information, In: Proceedings of AAAI 2012.)
  • Game Artificial Intelligence (Start literature: M. O. Riedl (2012): Interactive Narrative: A Novel Application of Artificial Intelligence for Computer Games, In: Proceedings of AAAI 2012.)