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Dekobild im Seitenkopf ISMLL
 
Veranstaltungen im Sommersemester 2014 / Bachelor-Seminar: AI in Games
Literatur

Literatur:

  • Stuart Russel & Peter Norvig
    Artificial Intelligence - A Modern Approach (Chapter 6)
  • Levente Kocsis and Csaba Szepesvári
    Bandit based Monte-Carlo Planning
  • Gelly, Wang, Munos, Teytaud
    Modification of UCT with Patterns in Monte-Carlo Go
  • Rimmel, Teytaud, Lee, Yen, Wang, Tsai
    Current Frontiers in Computer Go
  • Silver, Sutton, Müller
    Sample-Based Learning and Search with Permanent and Transient Memories
  • Lanctot, Waugh, Zinkevich, Bowling
    Monte Carlo Sampling for Regret Minimization in Extensive Games
  • Agapitos, Togelius, Lucas
    Evolving Controllers for Simulated Car Racing using Object Oriented Genetic Programming
  • Ebner, Tiede
    Evolving Driving Controllers using Genetic Programming